“I have shared wine with Fey princes, marched beside Thergen shieldwalls, debated with SinBadian philosophers, and crossed blessed grasslands with Halfmen clerics. In all my travels I found one truth repeated constantly: Races may differ greatly in custom, appearance, and history. Yet virtue and wickedness are born from choice rather than blood.”
Eolon of Oemon
Ancestral's people are the offspring of Spires of history, migration, divine intervention, and corruption. Some descend from the first mortal races shaped by the Eternals, while others emerged through the blending of bloodlines with angels, demons, devils, and powers far older than recorded history. Unlike many worlds where races remain isolated, the history of Therasya is one of constant change. Empires rise and fall, people mix through war and alliance, and entire races are altered by the touch of Harmony or the corruption of Entropy. As a result, ancestry is founded as much on history as it is on blood.
Angels
Demons
Devils
Makinka
Fey
Eladrin
Pale Fey
Shadow Fey
Numahen
Karhaioi
Alorians
SinBa
Thergen
Korrs
Gnomes
Halfmen
The Fey
- Lineage
- Prime Race
- Homeland
- Everday
- Affinity
- Harmony
- Known for
- Magic, Artistry, Mastery of self
Among the oldest and most influential nations are the Fey, heirs to the greatest empire known to the common man. They are the descendants of a race profoundly altered by the Eternal Flame of Zoodotis during the fall of their empire. Taller than men, longer-lived, and deeply attuned to both magic and nature, they possess an innate connection to the ancient powers of the world. Fey culture values knowledge, artistry, memory, and mastery of the self. Though their initial empire has long since vanished, their sun temples, pyramids, and traditions still shape much of southern Therasya. Closely related to them are the Pale Fey and Shadow Fey, whose societies evolved separately within the hidden realms of Evernight.
The Shadow Fey
- Homeland
- Evernight
- Affinity
- Entropy
- Known for
- Intrigue, Corruption, Assassins
The Shadow Fey are the dark reflection of their Fey ancestors. Born from isolation, hardship, and prolonged exposure to demonic influences within Evernight, they developed into a cunning and secretive people. Their kingdoms thrive within hidden caverns and forgotten ruins where intrigue, the occult and subterfuge often replace open warfare. They are viewed with suspicion by surface races having gained notoriety for their cruelty and demonic practices. The Shadow Fey are inherently evil and wholly corrupted, walking the same path of damnation as their Queen. Their ability to harness soul power crystals is what keeps them standing against the Illithid empire.
The Pale Fey
The Pale Fey descend from those who withdrew into the hidden reaches of Evernight following the Darkness and the resulting collapse of the Feyan empire. Though they retain much of the grace, intellect, and magical aptitude of their surface kin, centuries spent beneath the world have shaped them into a distinct people. Pale Fey societies value intellect, patience, and the preservation of ancient knowledge. Their cities are often found near the luminous regions of the Haze Depths, where crystal forests and underground rivers provide a fragile reminder of the lost Feyan homeland.
The Eladrin
- Lineage
- Fey
- Homeland
- Erenor & the wandering caravans
- Affinity
- Harmony
- Known for
- Star Magic, Caravans, Storytellers
Most predominant races are mixed. The Eladrin are descendants of ancient unions between the Fey and the angelic host. They inherited the traits of their Fey ancestors alongside the heightened perception, spiritual awareness, and celestial purpose of the angels. Shorter and more slender than most humans, yet more robust than the Fey, Eladrin are often distinguished by luminous eyes, radiant features, and bronze complexion. They have remained influential throughout history, particularly within Erenor and among the great wandering caravans that cross the world. Many Eladrin follow the paths of Star Magic, studying the fragments of Zoodotis scattered throughout the heavens and interpreting the celestial signs that guide their journeys. Across Therasya they are welcomed as guides, storytellers, and mediators.
The Thergen
- Lineage
- Prime Race
- Homeland
- Thergen Empire
- Affinity
- Harmony
- Known for
- Loyalty, Protection, Strength
The mighty Thergen, though slightly shorter than humans, possess immensely powerful physiques, broad frames, and endurance unmatched by any mortal race. They are the children of the mountains, builders of an underground empire stretching throughout Thera’s Spine, guardians of Cord’s Arm and above all protectors of mortal races. Their culture prizes loyalty, craftsmanship, duty, and perseverance. While many races seek glory, Thergen concern themselves with survival and responsibility, believing that civilization itself rests upon those willing to hold the line when others retreat.
The Korrs
- Lineage
- Thergen | Corruption
- Homeland
- Othmog
- Affinity
- Forged
- Known for
- Ruthless, Survival, Demon Slayers
The Korrs are descendants of the Thergen clans trapped beyond Cord’s Arm inside Othmog. For countless generations they fought an unending war against demons, surrounded by corruption, bloodshed, and the constant struggle for survival. Unlike many races exposed to such darkness, the Korrs were never physically corrupted by demonic influence. Their bodies remain unmistakably Thergen, broad-shouldered, immensely strong, and resilient beyond mortal measure. Centuries of warfare forged the Korrs into a brutal and ruthless people who view mercy as weakness and compassion as a luxury they cannot afford. Strength, obedience, and victory became the foundations of their society. Though they continue to wage war against demons and often stand as bitter enemies of Othmog’s lords, few would mistake them for champions of Harmony. To the Korrs, survival justifies almost any act, and they willingly employ methods that would horrify both Thergen and human kingdoms alike. They are neither servants of Entropy nor allies of the civilized world, but a grim reminder that evil is not always born from corruption. Sometimes it is forged through generations of hatred, sacrifice, and war.
The Gnomes of Kinetika
- Lineage
- Thergen | Haze
- Homeland
- Kinetika
- Affinity
- Great Planner
- Known for
- Invention, Scholarship, Team Spirit
The ingenious Gnomes of Kinetika are renowned throughout the world for their inventions, scholarship, and relentless recording of history. Few races possess such an appetite for discovery. Whether studying ancient ruins, building mechanical marvels, or charting far territories, gnomes approach the world as a puzzle waiting to be solved. Their contributions to engineering, cartography, and magical research have shaped the modern age. Among them stand famous Loremasters such as Eolon of Oemon, whose writings have preserved much of the world’s known history.
The Karhaioi
- Lineage
- Primal Race
- Homeland
- Crene
- Affinity
- Neutral
- Known for
- Discipline, Sacrifice, Martial tradition
The Karhaioi, ancestors of the modern Aenarchs of Avaton, are among the oldest surviving human bloodlines. Larger, sturdier, and more disciplined than most men, they trace their heritage to the survivors of the continent Crene destroyed during the wars against Dagon. Centuries of intermingling with angelic blood elevated many noble lineages, producing the distinctive appearance and martial culture for which Avaton is famous. The Aenarch ideal values sacrifice, citizenship, discipline, and strength. Their cities, philosophies, and military traditions continue to influence much of the civilized world.
The Aenarchs
- Homeland
- Avaton
- Affinity
- Harmony
- Known for
- Legions, Citizenship, Melee Combat
The Aenarchs are the modern descendants of the Karhaioi who raised the kingdom of Avaton upon the ashes of lost Crene. Centuries of union with angelic bloodlines elevated their noble houses, lending them the imposing bearing, fair features, and iron discipline for which Avaton is renowned. Bound by an ideal of sacrifice, citizenship, and martial excellence, the Aenarchs forged the legions, philosophies, and marble cities whose traditions still shape the civilized world.
The Alorians
The Alorians, commonly known as the Amazons of Lydoria, descend from a splinter of the ancient Karhaioi who broke away from Avaton during the early ages of the kingdom. Preserving much of the physical strength, discipline, and martial tradition of their ancestors, they developed a society ruled exclusively by women, where military prowess and athletic excellence define social standing. Alorian women traditionally take selected male consorts from among slaves, prisoners, or foreign populations. Centuries of mingling have produced a people whose appearance and customs differ noticeably from their Aenarch cousins, though both still share the traits of the most formidable soldiers in all Therasya.
The Numahen & the Southern Peoples
- Lineage
- Prime Race
- Homeland
- Ruins of Numahen
- Affinity
- Neutral
- Known for
- Endurance, ancestor-reverence, oral history
The ancient people of Numahen possessed one of the most unusual ancestries in the world. Isolated for much of their history in the far north, they had developed a culture centered upon endurance, tradition, and reverence for ancestral spirits. Their bloodlines preserve traits that many scholars believe originated from this elder race predating the current Spire. Numahen communities were known for their close familial bonds, oral histories, and fierce defense of their homelands. Following the destruction of their homeland by demons, their descendants fled to the south, creating many of the present nations.
These are the most widespread peoples of Andor, Dymarth, Elemendia, and Heraldon, whose shared ancestry forms the foundation of the modern southern Alliance. Though centuries of separation have shaped distinct cultures and identities, traces of their common heritage remain evident in their physical appearance, traditions, and values. Their adaptability has allowed them to flourish across every climate and terrain, from the fertile riverlands of Andor to the frozen coasts of Heraldon.
The Andorians
The Andorians are renowned for their ambition, pragmatism, and mercantile spirit. Situated at the crossroads of trade and diplomacy, they developed a culture that values opportunity, innovation, and cooperation. Their great cities and merchant houses have become economic centers linking much of Therasya.
The Dymarthians
The Dymarthians, by contrast, retained many of the martial traditions of their ancestors. Known for their honor, discipline, and strong ties to the Arcanum, they have produced generations of knights, falcon riders, and renowned spellcasters. Their highland fortresses and cloud-swept valleys remain among the most defensible lands in the south.
The Elemendians
The people of Elemendia are distinguished by their deep connection to the arcane arts. Centuries spent studying the Dragon Grimoires transformed them into one of the most magically inclined cultures in the world. Scholarship, magical innovation, and mastery of the elements define much of their magocracy.
The Heraldians
On the other side of the continent, the theocratic Heraldians are shaped by faith and fortitude. Living upon the frozen northern shores, they developed a culture centered upon devotion, duty, and sacrifice. Their knightly orders, priests, and templars have defended the realms of light against darkness for generations, earning them a reputation as some of the most steadfast defenders of Harmony in all Therasya.
The Zargovians
Yet not all human bloodlines share the same origins. The people of Zargovia descend in part from unions between Numahians and the Fallen Six, angels who forsook Harmony. Though generations have passed, traces of this ancestry remain visible in their stern demeanor, their unusual resistance to corruption rooted in deep hatred of demons.
The Helkorians
- Homeland
- Helkor
- Affinity
- Entropy
- Known for
- Vizierates, Demons, Necromancy
The Helkorians, by contrast, are descendants of Numahen who endured centuries of demonic influence and occupation. Their bloodlines carry obvious marks of infernal corruption, producing unusual appearances and innate affinities that distinguish them from other human cultures. Helkorians have built powerful vizierates and produced warriors, scholars, and rulers whose loyalty to the Demons is absolute. Though deeply hated abroad, some Helkorians have fought bravely against the very darkness that shaped their ancestors.
The Makinka
- Lineage
- Eternal
- Homeland
- Makinka Cliffs
- Affinity
- Harmony
- Known for
- Scouts, Messengers & Telepathy
The Makinkas are among the most distinctive peoples of Ancestral. Lean of build and covered in dark feathers, they possess the wings, keen eyesight, and instincts of great birds of prey. Their settlements are carved into mountain cliffs, towering crags, and isolated peaks inaccessible to most other races. Generations spent above the clouds have fostered a culture that values personal freedom, vigilance, and self-sufficiency. Makinkas rarely seek power over others, preferring to act as scouts, messengers, explorers, and guides.
Their society is organized around extended family flocks and communal responsibilities. Honor among them is measured less by wealth or birth and more by service to the community. Because they can observe the world from above, Makinkas often develop a practical outlook uncommon among more politically minded races. Throughout history they have served as invaluable intermediaries between distant kingdoms, carrying news, warnings, and knowledge across lands that would take other months to cross.
The People of SinBa
- Lineage
- Eternal
- Homeland
- SinBa
- Affinity
- Harmony
- Known for
- Nature, philosophy, Enthesis
The people of SinBa are among the most ancient and enigmatic civilizations still thriving in the current age. Once known throughout Therasya as the Revered, they are described in myth as more spirits than people, tracing their origins to the first Eternals. Tall even by Fey standards, with dark hair, bronze to ebony complexions, and the striking blue eyes for which they are famous, SinBadians have long been regarded as a people favored by both wisdom and destiny. Their vast dynasties, philosopher-kings, and scholar-druids preserved knowledge through ages when entire kingdoms elsewhere vanished into ruin.
SinBadian society values nature above all. They integrate learning, building and tradition in harmony with their living surroundings. Their cities are among the oldest continuously inhabited settlements in the world, filled with monumental architecture, sacred gardens, and wooden inscriptions whose records stretch back across multiple Spires. While many nations measure greatness through conquest, the SinBadians measure it through evolution and coexistence. Their druids, diplomats, and strategists are respected throughout Therasya, and many ancient customs still practiced elsewhere can trace their origins to teachings first recorded in the eastern courts of SinBa.
The Halfmen of Lakedawn
- Lineage
- Eternal
- Homeland
- Lakedawn
- Affinity
- Harmony
- Known for
- Hospitality, Courage, Explorers & Haze folk
The Halfmen of Lakedawn are among the most beloved races of Therasya. They descend directly from Eternal creation. Small in stature but possessed of remarkable curiosity and resilience, they trace their traditions to Lahesis and the mysteries of fate itself. Halfmen communities emphasize hospitality, family, storytelling, and the pursuit of adventure. Outsiders frequently mistake their kindness for weakness, only to discover that courage often appears in unexpected forms. Many of the world’s finest explorers, guides, and Haze practitioners have emerged from their cities.
The Angels
- Lineage
- Prime Race
- Homeland
- Cloudkeep
- Affinity
- Harmony
- Known for
- Guardians, Foes of Entropy, Purity
Among the countless beings that walk the worlds surrounding Ancestral, few have shaped history more profoundly than the Angels, the Devils, and the Demons. The Angels were among the first servants created by Harmony to safeguard creation, guide mortal souls, and oppose the endless schemes of Entropy. Led by the Archangel brothers Sermon, Gregorian, and Thearetos, they have defended the Pool and the worlds of the Spire since the dawn of recorded history. Though often viewed as divine beings, angels are neither gods nor infallible. They possess free will, emotions, ambitions, and sometimes flaws not unlike those of mortals, though tempered by far longer lives and a stronger connection to the principles they embody. Throughout the ages many have walked among mortal kingdoms, leaving descendants whose blood still flows through current nations.
The Devils
The Devils are angels who abandoned their purpose or were cast from grace through pride, despair, or ambition. Some followed Asmodeus during the ancient celestial rebellion, while others succumbed to darker temptations in later ages. Unlike demons, devils retain much of their former nature, making them among the most dangerous beings in existence. Their knowledge of creation, combined with the bitterness of betrayal, has allowed many to become powerful rulers, prophets, conquerors, and manipulators throughout history. The infamous Six left a lasting mark upon the world, and traces of their bloodline remain visible among several mortal peoples, most notably the inhabitants of Zargovia.
The Demons
- Lineage
- Prime Race
- Homeland
- Othmog
- Affinity
- Entropy
- Known for
- To Consume, Corrupt & Ruin
Opposing both stand the Demons, servants and offspring of Entropy born from the Nightmare Plane, the Void, and the corruption of creation itself. Unlike the devils, demons were never part of Harmony’s design. They exist to consume, corrupt, dominate, and ultimately reduce all things to ruin. From the red desert wastelands of Othmog they wage an endless war against the realms of light, led by terrifying Demon Lords. Yet demons are not a single nation but a vast collection of races, horrors, and twisted creations whose forms reflect the chaotic nature of their origin. Their influence can be found across every age of history, and many of the world’s greatest catastrophes bear the mark of their schemes. In the eyes of most scholars, the struggle between Angels, Devils, and Demons is nothing less than the visible face of the eternal conflict between Harmony and Entropy.
Other Bloodlines
- Lineage
- Haze, Curses & Elder powers
- Homeland
- Scattered
- Affinity
- Varies
- Known for
- Varies
Beyond these major races exist countless bloodlines shaped by the influence of Haze exposure, ancient curses, and forgotten powers. Haze-touched people, devil-born Giants, Margan demonspawn and descendants of elder civilizations can be found across every kingdom. Such diversity reflects a simple truth that has endured throughout every Spire:
“Creation is constant, stagnation leads to Entropy. New races emerge, old ones fade, and the story of Thera continues to evolve with every passing age.”
Aenaos the Chronomancer

