Ancestral
A history of the world, from the first Duality to the present day.

Spire 1
Before time, there was only Matter and Oblivion — expanding, consuming, at war without end, until the Void was spat between them to still the carnage.
Matter and Oblivion expand, consume and struggle until they spit out the Void between them to stop their endless carnage.
Spire 2
Harmony is wrought as arbiter between the halves of God, Entropy as its destroyer. The first planes are drawn and the Eternals wake into being.
Harmony is created as arbiter between the primordial Duality, Entropy emerges as destructive counterpart; Matter and Oblivion are slain by their children; Creation of cosmos and planes; the planes and the Eternals Therra, Zoodotis and Therril emerge.
Spire 3
Titans and Dragons rule the young world and the Drakil raise their spiral cities — until the Behemoths of chaos rise and the dragons flee to guard the portals.
Titans and Dragons dominate early Therra; Behemoths arise from chaos corruption. The Firstborn war across valleys and mountains.
The Drakil inherit arcane knowledge from Dragons and raise spiral cities and pillar-temples in Harmony’s name. Dragons withdraw from Therrasya as their numbers dwindle greatly from the war.
Ellun Mellianen takes the surviving dragons and they flee from Therra. They become the restless guardians of portals and gates between planes.
Spire 4
Entropy ravages creation. Thera and Theril burn, the Haze and the Fey are born of her suffering, and Cord rises from her womb as the angels descend.
Entropy ravages creation; Therra and Therril are burned, Zoodotis is held in stasis, and Harmony intervenes to preserve life.
Therril crafts Ydor and the Thergen race on him to worship Therra; great Thergen temple-cities rise in the name of his mother. The Great Planner is born in Therril. His works adorn all ancient Thergen splendors. His monuments are seen from Therra.
The Haze is born from Therra’s suffering and the Fey spring from the wailing winds and the skin of the All-Mother.
Cord is born from Therra’s womb to restrain Therril; Harmony crafts Angels, and Sermon brings gifts of civilization.
Spire 5
Entropy answers the call from within. Othmog is founded, Asmodeus falls from grace, and the demons begin their long hunt through the world.
Entropy corrupts Harmony’s dreams and summons Demon Lords from Nightmares; Graazt is first among them. Obyriths rise in the planes dominated by chaos. They are immense and powerful.
After Entropy’s call manifests, through corruption, the Demon Lords, Othmog becomes the central dominion of demonic power. They invade and destroy neighboring nations during night.
Asmodeus defies Harmony with a host of Angel battalions, now fallen from grace. He attacks the Pool, is defeated by Sermon, Thearetos and Gregorian, and is cast among lower races. Fallen angels become the Devils.
Astarte, the Eternal of Life & Fertility, is born and raised among the Fey. The Feyan nation rises rapidly under her influence.
The Feyan Empire expands, covering much of the Therrasya continent, they build pyramids, discover innate arcane knowledge.
Dagon is formed from corrupted waters of Ydor and claims the Bitter Salt Sea.
Asmodeus, Lucifer, Mammon and other fallen angels reach the volcanic island and forge Avernia’s crater cities into their devil realm. Hosts of Thergen and Fey are drawn to their cause to destroy Entropy
Sinbadians appear as offspring of spirits called the Revered that later take form; Karhaioi/Aenarchs, Valkan and Numahen are marked as ancestral peoples. Makinkas are created as messengers of Therra.
The Makinkas found their capital, Nimagan.
Maat, the Eternal of Truth appears among the Feyan Empire . He establishes a great companionship with the Empress Astarte, eventually leading to their True Bonding.
Entropy’s spawn shatter Cord; his hand becomes the Wall-Arm foundation and his feet give rise to the first leaves of the Tree of Life. The Thergen are saved by Ydor and washed onto Therra.
When Cord is shattered, dust and divine ash cover the skies for years. The Feyan empire is destroyed. The Fey retreat as refugees south and to Evernight.
Part of Thergen fleeing Therril with Ydor's help pass through the Haze as they reach Therrasya, turning into gnomes.
Spire 6
Chronus is summoned and time begins to be counted. The mortal races spread across Thera — and already the first of them fall.
Chronus is conceived and time begins to be measured in days, months and years as mortal lives shorten. The archetype of Time breeds Death. Chronomancers' guild is created later in this spire as avatars of time and protectors of the timeline.
Thergen, Gnomes and Men move across Therra; Thergen forge cities taught by Harmony. Fey retreat further south. foundation of the first Maern Thergen cities.
Aenaos is born and he is tasked with leading the council of chronomancers.
Numahen is founded by the first tribes of men in northern Therrasya.
Entropy's plot spreads corruption inside the Lunar Pyramid. In Maat's absence Astarte's soul is trapped by the demonic machinations of the six Demon Lords: Belphegar, Gra’andath, Negrilay’a, Antubah, Golgothar and Memphusa inside the Nightmare Plane Coil.
Thergen guard Cord’s Arm, the first to set defenses and forts against the demons.
The gnomes descend southeast, chisel their minds instead of stone, and bring inventions and the hourglass to the races. Kinetica is founded.
The gnomes begin mapping Lienmar Forest. They are devoured by Therion beasts.
Karhaioi sprout in the continent of Crene, they set up their kingdom and expand.
The gnomes discover the ancient Lunar Pyramid and its prism, awakening forces they do not yet understand.
Drathanion is released from the Lunar Pyramid, controls Lienmar beasts, destroys the ancient city of Kinetica. He is slain by Ermak’s final shot during the First Hunt.
Angels roam among mortal peoples, giving rise to Eladrin among Feyan people.
After the First Hunt, gnomes develop hunter tactics, trap zones and the Beasthunter tradition to survive Lienmar Forest.
Giants arise as Numahen men fall to demonic corruption. Numahen - Giant war commences.
As night falls in the northern part of the continent, it allows Demons to roam freely. This leads to the destruction of much of the northern kingdoms beyond the Wall. Races retreat south below the haze rifts.
Following two centuries of Numahian kingdom expansion and constant wars with Giants. Numahen falls following the North Night event.
Spire 7
The Fey lines split into pale and dark, new peoples take root, and the chronomancers first learn to bend the passing hours.
Following the destruction of the Feyan empire, one Fey line descends underground and becomes Pale Fey; another journeys in the northern Evernight.
After years of struggle beneath Evernight, Rephemil founds the first Pale Fey community, which becomes Natr Sulenthir and the heart of the Pale Fey kingdom.
After journeying north and descending into Therra, the second Fey line is corrupted by Haze, darkness, and demonic influence. They transform into the Dark Fey. Their first Queendom begins in the deep north.
Sinbadians expand in the continent of Aspelos forming their federation, a stateless democracy, which endures until Aspelos is destroyed.
Half-Fey, Fellborn humanoids and Baatezu appear.
Demons and Devils struggle for control and the Blood War begins.
Demons learn to amplify power by consuming souls; few soulless bodies become the Fallen and establish the earliest Atoles dominion under its everlasting mists.
The Fey gathered in the south, found their new capital where they safeguard much of their old civilization and artifacts. This marks the beginning of Everday as the successor Feyan realm.
Demons are lured to the Pool seeking to consume all souls. They are repelled by SinBa heroes and angels. The Sinba mainland is crushed by Dagon and only a small island part remains.
Aspelos continent is submerged as a result of Dagon's battle with Leviathan, their domain is destroyed.
Ashanti the Eternal of Peace secures her people in the remains of Aspelos and joins the Chronomancers' guild.
Spire 8
Fate, death and rebirth are set into the world. The Eternals labour to guide the races through five long centuries — until the First Darkness falls.
Free will, fate, and rebirth are set into the world; Eternals arise to guide the races against Demon Lords.
Lahesis responds to demonic insult by creating the Halfmen, a race blessed with chance and fate. They found Lakedawn at the place where they first sprang into being.
Nathayl sees Cloudkeep, receives Sermon’s words, writes The Words of the Divine.
Nathayl leads his people west to found Wingspyre as capital of Heraldon.
During the Numahian migration, Graazt corrupts abandoned humans; Ylmaz Tahtir kneels first and Morzul’l is built.
Elion, Akermon, and the other angelic cloud cities establish the holy protection of Starfall, giving the region its identity as the east land beneath the Angels.
Aspiel is anointed Grand Protector of the clouds by Sermon.
Cyran bonds with the Cyan Falcons, becomes first Falcon Knight and first king, founding Dymarth as a major realm.
After the separation of the nine Dragon Grimoires, Soriun, Dreyhol and Mayral cooperate with King Cyran to found Arcanum.
Although the Daari use every means in their power, they fail to be first. They found their magic school seven months after Arcanum. After the schism of the arcane council, Vrakis, Thelix and Heraz settle in the east and create the Elemendian Arcane Guild.
The Daari establish the rules of the magocracy: magic above blood, guild above cosmic and divine authority.
Apolethon steals Faios’ soul; Faios embodies Mortigian, Lord of Undeath, and the undead kingdom of Atoles expands.
Sermon with his battalion and an army of Heraldians face an overwhelming army of demons at Heraldon's fields. He casts the Stasis Field to avoid defeat.
Mephistopheles attempts to seize the Fallen; Mortigian’s undead prevail and learn the importance of soul crystals.
Nuhial launches attacks from Atoles north and south; Helkor halts one front, Elemendia resists another, and angels attack Atoles but suffer under Mortigian.
Countless undead climb towards the Eagle’s Nest. Gra’aval leads the Makinkas to their glorious battle on Nimagan. Their city survives.
Sinba remains as the green island remnant of ancient Aspelos, protected by sweet waters and living nature against demons. Their connection to life deepens. The first powerful druids emerge.
The first kingdoms expand, borders are crossed, and humans take valleys beyond the Thergen mountains. In the battle of Fel Modan Pass the Thergen crush the human armies. The foundations of the alliance are set.
Ael Maern foundations are mined near the Wall, Men assist in Thergen capital building following the war treaty, Angels construct Iliaktis on the shores ofFertili lake.
Erenyl, the first Starseeker, gathers Eladrin under the White Caravan and leads them east to found the wandering realm of Erenor.
Crene falls to Dagon’s wrath; Karhaioi cross the oceans and reach Therrasya. They mix their bloodline with Angels that protect them on the journey, producing the Aenarchs.
Gnomes begin construction of the Great Library.
Evil giants are repelled by their brothers and Thergen with Velia’s leadership and flee to the south. New Cord's Arm castles expand.
After the Crossroad of Fate, Raikon Heartel and Eldred Melsen lead their families into war over trade, mines and power.
After two years of war and the siege of Ydor’s Gate, Eldred Melsen unites the families, becomes first king, and names the realm Andor.
The army of Erenor gathers at Ilvyrath, marches through the Rain Passage and defeats Berat Onkur’s Helkorian host.
King Ipermahos leads the last Aenarchs to Archaic Oros and lays foundations for Avaton colonies.
Graazt gives to Helkor the grimoire of necromancy.
Starfall swamps flood with undead risen by Helkorian necromancers. The southern regions and arcane guilds announce necromancy practice forbidden on penalty of death.
Naurond leads the nation of Andor into the Talon passage plains where, with the help of Erenor cavalry, destroy Evernight's demonic forces led by Azmarah. The powerful battalions of Andor rise.
The War of Grimoires begins. Elementalists are exiled and flee to the east. Evokers are exiled and flee to Ithucal. They defend the city with everburning fires.
Andul sets the rune of fire upon Erevium, the secret of its smelting is unraveled.
Yxtar, the Prime City, is built as a massive above-and-below-ground ziggurat fortress for the Arcane Guild.
The population of Yxtar expands and Elemendia becomes a formal magocracy ruled by arcane power. All clergy are expelled, churches and religion are outlawed apart from the faith of Agos.
Therril consumes light, his shadow covers continuously the North beyond Cord's Arm. Periodically darkness expandes into the south nations. Demons invade under cover of darkness. Nations flee to Thergen cities. Elemendia barely survives within its capital, southernmost regions of Everday remain unscathed.
Spire 9
The Great Frost descends and Salizar manifests. When the ice breaks the War of Life begins, and the Fallen surge across the world.
Great Frost spreads due to darkness, most of northern Therrasya freezes, water demons invade the coasts, glaciers form in demonic regions and north Heraldon.
Entropy manifests his avatar Salizar the demon Lord of Corruption into the world to seek knowledge, bend will and fate, and threaten creation.
Salizar storms Dragons' Mountain in Da’alfang and recovers ancient magical knowledge.
Aloria is born in Porphyro village named Ierion amidst internal conflict in Aenarch lands and cold that claims half of Avaton lives.
At age fourteen, Aloria breaks the chains of patriarchy, frees women, forms the Amazons and begins the path toward Lydoria.
Aloria awkens to her divinity, Lydorians invade the lands of their later kingdom and clash with Numahen settlements razing them to the ground.
After the Night of Freedom and Aloria’s first victories, her freed warriors claim their own lands and form Lydoria, a matriarchic warrior realm ruled by bloodline, spear-law, and the cult of Aloria.
Asmodeus or Asmiil as is known in his Numahian followers with his angelic name leads them in a perilous journey to the valley of medusa plains. Their blood intermingles and they found Zargovia in his name.
Salizar curses the Oneiric Woods, Fey barely withstand and repel his Fellborn forces. The woods are restored as a living barrier to Everday by Sinbadian druids. Great winter ends.
Salizar travels to the Atoles islands and through a plot, seizes the empire killing the lich lord. The Atoles are drowned in a bloodbath where all living people are killed. The invasion upon Therrasya begins. Part of the Atoles are consumed by the Grey Spire.
The Fallen surge from Atoles, nations fall, and heroes eventually break and scatter the undead armies.
Agos, Eternal of magic reveals deep Haze secrets and his divine word. Arcanum and Elemendia guilds challenge other arcane establishments.
Following the clash of mage guilds Ramanthus absorbs the Mind Grimoire and founds a secret monastery where he teaches the power of mind over flesh.
The plot of the Unholy Triad: Asmodeus, Lucifer and Leviathan mobilizes the Helkorians, their empire is almost destroyed by Devils' armies. Asmodeus destroys Salizar's allies to weaken him.
Makinkas carry Eternals' warning of Salizar's true form, through a demonic plot the races deny their counsel.
Eclipse spell is cast by Salizar on eastern kingdoms. Invasion of demons and Fallen advance towards free nations of Andor, Erenor, Starfall and Lydoria.
The Eyes of the South roam the kingdoms, building alliances, battling Salizar's minions and discovering artifacts for their arsenal.
The Thergen retreat to Ael Maern. Kail Carn city is destroyed by demonic forces.
The Eladrin retreat to Lareith, the demonic invasion proceeds to ancient Sombar, now Veneria, southern caravans burn and die.
Sombar falls and the fallen are halted outside Amberhall by the joined forces of Lydorians, Aenarchs, Dymarthians, Andorians and Elemendia’s arcanists. Fey join forces.
Dullap Ogrebane and his party uncover the Eclipse source in Atoles and destroy it.
Logain and the Eyes of the South fall defending Andor city. Only Dullap and Tarnov survive.
The Haze masters join the struggle, Salizar, exhausted from the eclipse spell abandons his material form, the Fallen retreat, chased by sunlight into Krok Deyn canyon and are crushed.
Dullap leads the Thergen army to the battle of Don Rim, demonic forces are repelled and scorched under the sun.
Astaroth , Angel of omens falls protecting Orion angelic fort over Cords' Arm. His body falls like a star in Skalen mountains.
Tarnov sets sail in search of the lost magic, the Liberators group is formed. They reach Sinba and receive the teachings of the druids. Ancient spells are recovered.
Sombar is liberated, invaders fall back to Helkor where they meet doom by Thergen hands. Eagle Riders clear the lands of the Eladrin, Angels sweep the mountains in search of Salizar.
Fey enter the Shadow Ocean and destroy the remains of the Fallen fleet. Andorian frigates and Elemendian arcane ships join the fleet.
The Liberators travel to the Atoles and slay the spirit-form of Salizar. Entropy's plot is uncovered. Salizar is betrayed by the demons of Othmog.
The destruction of Entropy personified, Salizar, breaks creation and two new planes materialize. One mirror plane, where Angels have triumphed and Entropy is annihilated, while the other mirror plane has succumbed to complete corruption and Harmony has perished.
Malethos the demon lord falls by the Liberators in Va'aral. The whole Feyan fleet is consumed by Haze.
Gnomes repair the Lunar prism. Airships are sent to connect the prism to Maelin but meet their doom in the hands of Devils.
Myran is crowned Great Sultan of Helkor, the last of the Fallen barges, built as bridges to Atoles, are burned. The first groups of janissaries are formed by captured Starfall children.
Second construction of the Wall, fortifications expand upwards and deep within the remains of the titan. The Prism at Anthlia, the desert pyramid, is repaired.
Devils seize the veiled control of Mysthall, a nation completely cut off from the alliance. Skirmishes between them, Dymarth, Thergen Empire and the Makinkas.
The construction of the High Road begins to bind riverlands, fortresses, mines, and allied trade routes.
Nations' representatives gather for the celebration of centennial peace. Pyria unfolds her divinity and reveals the whereabouts of Astaroth.
Gnomes burn Iluyrath Crossing and hundreds of Eladrin, through accidental use of the prism, the prophecy of the Coming of Nightfall riddle is given, tension with Erenor.
Halshire walks among the Thergen as Glorin Shieldblaze and inspires the Order of the Defenders at Ael Maern.
Mortigian discovers he is an Eternal. He avoids certain death by the legendary Templar Crestnel and his holy battalion of Heraldians and Angels in the Battle of Zadorach.
Makinka forces repel demonic Margans before they reach the shores and demolish the base of Vorg slopes.
Creation of the first phalanx.
Sinba druids discover the secret of reincarnation and the purpose of the Pool. The Keepers Guild is formed with their main creed to protect this secret and the souls of mortals.
Darkness falls from Therril's shadow. Nations flee to Thergen cities, underground caverns and seal up.
Spire 10
Mortals twist time itself and the world pays for it; then a fragile century of peace holds — until the gathering of the third nightfall.
Wemeul the false prophet leads the Eladrin into the forbidden regions of Ultan. Those who survive are captured and corrupted by demons.
Wemeul returns in shame, he is exiled from the White Caravan. He flees to Princess island along with insubordinate Eladrin.
Ramanthus descendants are caught in the plot of the lords of Othmog. They are banished from human lands and hunted down by the two magic schools of Arcanum and Elemendia. Ramanthus flees to Evernight. Rumors emerge that he entered the Dream Plane.
The Lydorians build their new arena from Fallen vessel remains. They enslave males from neighboring countries to strengthen their population.
Dullap Ogrebane is reborn as a Thergen. He carries warning from Velia, Eternal of conquest, but dies of poisoning before he manages to reveal it to the golden emperor.
Order of the Awakening is founded and a temple is constructed around Astaroth’s body. The temple gradually becomes the Grand Oracle. The quest of the Divine Children commences.
Through treachery the secret of the Order of Awakening is revealed to demonic ears. The Duskblades assassin guild is founded in Helkor. Their task is to hunting the Divine Children, Eternals as they are born into mortal races.
Assassins kill infant Alke, Eternal of valor in Starfall marshes.
Assassins track and kill child Tharros, Eternal of courage in Dymarth city.
Assassins poison child Averon, Eternal of faith carried by pilgrims toward Everday.
A band of heroes led by Gregorion the Archngel invade and obliterate the assassins guild deep within Helkor. A spell conjuring light melts the main guild tower.
Pyria is born in the Oneiric Forest, she gives birth to Erynlathanas with a Fey Sorcerer. He will become the longest-lived Feyan emperor.
Oizygor spies roam Dymarth and Mysthall mountains seeking the lost pyramid. They are caught and slain by falcon knights.
Helena recites the paladin's code and thousands of worshipers come to her side.
Helena is crowned queen of Mysthall, guiding the nation out of the darkness.
Mortal mage Orolith twists time in pursuit of immortality. The Chronomancers' council responds to the time crisis. Asha becomes the true eyes of the council and guardian of their Way.
Asha and a band of Haze users unaffected by the time loop break Orolith's incantation and with the help of Chronus reestablish the time continuum.
The restoration of time erases months of history. Power ripples scour the planes, in the Nighmare Plane the ancient Erecthil awaken.
All free nations gather in Dymarth City and sign the South Alliance Treaty. From now on armies from all nations will man Cord's Arm and form a unified defense against demons.
Water demons invade through Iniatu Bay, but the Daaris trap and destroy Axalas the Iniatu King, driving demons back to the sea.
The century of peace commences, all nations grow slowly as the demons’ attention turns to Evernight and inner conflict.
Antubah remanifests, the demon council is held at Cord’s Maw, Graazt cuts off the heads of Demon Lords that challenge him and seizes control of Othmog.
Light sweeps the north of Therasya banishing Therril's darkness further into Othmog beyond the Wall.
The Corr vanguard founds Crag Maern deep beneath the mountains.
Nations greatly reinforce their numbers and expand fortifications by using the Alliance's joint treasury. Everwatch fortress is founded on the Arm.
Avaton phalanx invades Othmog. All survivors are killed before the wall due to their corrupted appearance. A lone survivor reveals the coming of Darkness. Avaton retreats from the Alliance.
The years of preparation commence, demons infiltrate dark places in the southern lands in search of allies and corrupt the will of mortals.
Symvion is born as a Halfman but he is drowned before he attains his eternal form by demons' hands.
Lahesis' clergy interpret Astaroth’s prophecy through the Woven of Fate and warn the races before Darkfall. They manage to convince the Alliance council of the imminent darkness.
Rodney Greymon kills Englard Melsen, the River Tyrant and becomes the new King of Andor.
Light suddenly recedes, all northern military expeditions are caught in darkness. Thergen lighthouses warn their southern neighbors. Therril shadow creeps south.
Darkness falls from Therril's shadow.
Spire 11
The long night falls. The races seal themselves in refuge, the wall is fought over gate by gate, and the whole age bends toward the coming of the Seed.
The races retreat to the mountaintops, caverns, the deep south and to Thergen cities. They seal themselves in. Kinetika is stormed by Helkorian forces. They are driven away but not before scorching a great part of Chryssalis lake. Water templars are furious. Great Library seals.
The War of Felldrake Mountain Gate is fought, many civilians perish at the hands of the Thergen guarding their inner keeps that cannot shelter so many refugees. They become the Entombed. Lydorians flee to Erenil, their children touched by Nightfall are born.
Darkness covers Therra; Thergen cities shelter races and seal themselves away, Cloudkeep rises above the ash-clouds, and surface life collapses almost everywhere. Small plants wither and die, new tree species and vultures flourish. Therions awaken in Lienmar forest.
The demon horde and Helkorian legions invade; nations fall, Cord's Arm is overrun apart from its deep dungeons, and races flee toward mountain refuge. Elemendians lock themselves inside their ziggurats. The people of Avaton and Lydoria retreat to Thergen forts and into Oneiric forest
Ielenia travels to Skalen ruins and receives a prophecy on the Seed and breaking the darkness.
Ielenia the blind prophet and the Company of Saviors is formed.
The Saviors are caught in treason's nest before reaching Everday, Helena dies defending the group. Remnants of the demon horde climb the wall and pours into the west region. The Makinkas flee to their mountains. Lakedawn is conquered.
Ielenia and her heroes reach the wall carrying an ancient Feyan artifact.
Naurond's mortal manifestation dies defending Teneria against demons and helkorian armies, despair lingers over surface survivors in Andor.
Ielenia and the Company of Saviors confront Graazt generals near the Haze rifts; their sacrifice reshapes the world’s fate.
Pyria manifests in human form in Heraldon and guides her people through darkness and cold. She repels Dagon’s legions with the Hymn to Hope.
The prism light is set upon the wall and the Plains of Peril. The demon horde is scorched and halts before the wall.
Demons invade the west regions, pour into Avaton, Dymarth and Lakedawn. They are barely repelled by Sermon's Angels. A demonic horde gets crushed at Dragonal by undead armies, Zargovian swords and Devils. Most of the west falls in demonic hands.
Helkorian armies attack Starfall. Last of Akermon defenders fall along with their angelic general Aspiel. War turns half the land to swamps. The undead scourge Deeproot.
Lethanthee the ancient guardian of Lethe's waters retreats from her groves leaving them to her offspring she bore with Aspiel, the Letharions. She disappears from the swamps along with the dead body of Aspiel. Starfall prophecy rises that Aspiel shall return when darkness falls again.
Nightfall engulfs the north as the Lunar prism turns south. The Fallen descend into the realm of Thergen but find them locked in their Maerns. Haze users and the last of Orion angelic defenders make their last stand on the wall.
Orion, the angelic fort over the wall is conquered by demonic forces. Sermon sends a task force that destroys the floating spells and crushes orion on the advancing reinforcements of the demonic horde. Thousands of demons and Helkorians perish.
Thergen fortify their underground cities, Ielenia crosses the Eastern Haze Rift with the help of Eladrin archers.
Fey save Everday cities with Light sorcery and divide the dying Tree of Life’s last seed into two parts for a future planting. This fulfills Ielenia's prophecy.
Eryn and light priests cast the spell of Zoodotis' Gift. Feyan lands shed light north covering the forests that are now desert. Rephemil is reborn among the Fey to lead his people against the demons of Evernight. Erenil is destroyed.
Rephemil reaches the Entrance to the Chasm Sea along with many pale Fey. They encounter the Illithid empire. War breaks out.
Verythan guided by First Dark Mother’s hand journeys to the north of Evernight and clashes with Illithid empire. Water Templars and devils push the demons of Everday to Ydor's Sea.
The restless dead gather on Therril and surviving Fallen start rebuilding their empire on the remains of Atoles.
After eight years of constant war Rephemil finally repels the Illithid and demons at the gates of Natr Sulenthir. Pale Fey barely survive.
Baphomet corrupts Pale and Dark Fey. He mounts an attack and becomes the demon lord of Evernight. His armies clash with invading forces of Graazt.
Illithids discover Ramanthus descendants. They hunt them for their Mind knowledge.
Fallen followers of Avernia discover a gate to Therril through the Maelin pyramid. They capture the ruined stone temples of Ydor upon him.
Asmodeus engineers the theft of the Necromancy Grimoire to prevent a combined demon-undead threat against the south. He delivers it in secret to Zargovia, founding the monasteries of the afterlife. Necromancy practitioners amplify Zargovia's defences.
Graazt's horde invades Illun and its nightmare-crafted gates; a catastrophic soul-fire event destroys lands and curses spirits.
Demons begin devouring one another due to lack of spirits. Souls are released from slain demon lords.
Mortigian Lord of undeath materializes upon Therril. Entropy turns his gaze from Therra and unleashes demons upon the burning part of Therril's surface.
Devils commence their strategic offensive against demons. They invade what is now the cursed desert. Ancient Feyan forest is burned. Fellborn humanoids are killed by the thousands.
Nightfall recedes slowly to the north as Theril moves. War rages on its surface.
Cloudkeep is invaded by heavy demon forces. Part of the city floating battlements fall as meteorites and utterly destroy Lyden. The Halfmen city is buried under Stoinend Lake.
Oracles speak of light return; races leave Thergen caverns and return to the surface seeking light and their old lands.
The Heroes of the Seed gather the Seed parts, cross Therrasya and battle the retreating demons. They reach Skalen and receive the prophecy of Ielenia from Astaroth's priests,learning where to plant the seed. Astaroth is no longer in the Oracle.
Gordion guides Halfmen to Fertilli Lake; Thergen builders help them raise Grontle and protect it with walls and towers, reforming Lakedawn.
Astaroth is reborn, his soul divided in two mortal forms. His manifestations, Fyodor and Dali, sharing his soul, will both join the Heroes of the Seed.
The southern kingdoms are reestablished. Aenarchs and Lydoria rule their lands again.
Dymarth and Erenor reestablish later this year. Arcanum removes its protections and is accessible to the world.
The Zargovians, having retreated to Avernia and undead-protected underground caverns return and establish their foothold reviving the Dominion in their Therrasya lands.
Sinba continues to flourish on the southeast coast under constant sunlight impervious to demonic attacks. Their druids amplify their revivify spell, enabling it to return a soul to a Fallen from a soul coin, alas only one at a time.
Elemendia occupies its former lands, cities start rebuilding. Zargovia strengthens its undead walls.
Starfall reestablishes its domain. They are assisted by Darklight forces that remained out of demonic influence by use of their starlight foundation. Almost half their lands have been turned to swamp with countless lurking undead.
Nations join their strength of arms and, with Fyodor’s party, help retake Starbridge from Helkorian hands. Helkor's army south of Cord's Arm is crushed.
Falconriders and Makinkas' wings storm the western mountain range and slay Durgazon. Andor lands completely freed.
Dagon corrupts the rivers of Andor. Elmond Sander and his men fought back and became the first Water Templars after receiving Ydor's blessing.
All free nations join forces and invade Hel Zak. Apolethon, Graazt's General, is killed and the south is completely cleared. Alliance oaths are renewed in the freed Thergen fortresses.
Last forces of demons gather beyond the wall, the prophecy of the Seed travels from mouth to mouth.
Devils and Angels ally and destroy the last demon forces in the Desert.
The Heroes of the Seed (Gordion, Fiodor, Valdemar, Toro, Tifrim, Dali) travel to Evernight and join the two pieces of the seed.
Spire 12
The Seed is planted and the calendar breaks. Salvation comes to the surviving nations, and the North Ride carries the fight onward.
The Seed is planted
The Heroes plant the Tree of Life seed; as darkness naturally recedes completely beyond the Wall, the seed blesses the southern lands and shields against corruption. Rivers clear, plants and animals return, and Zoodotis warms Therra again.
Zargovian forces have secured their valley near Avaton and establish the Dominion. The war casualties feed the Zargovian wall. After two long years Avaton forces retreat.
Sermon’s old Stasis Field fades; Angels, Heraldians and demons are released. Zoodotis burns exposed demons. The forces strengthen Heraldon and Cloudkeep with revitalised numbers. The rebuilding of Cloudkeep commences.
Tifrim, Hero of the Seed and archmage, roams the kingdoms for ninetenn years, finally venturing into Azma’arch. He records much of the vast Therrasya lands in his memoirs.
After retiring, Haze Master Tifrim builds his tower by Stoned Lake; villages grow into Magika, protected by golems shaped like Halfmen.
Halfmen build Watercreak at the union of Stoned Lake and Turtle River as a fishing town without major walls. It houses the Water Templars of the west.
Kingdoms rise again under old laws and new hope; peace holds, but the return of darkness is expected.
At age twelve, Iandor Greymon is examined by Ydor’s priests and later by a Dymarthian diviner. He is accused of possession. The diviner reveals Iandor's rare connection to the Dream Plane as a dreamwalker.
Dagon floods the Rain Passage and raises a Black Temple; Tanyl Alonther defeats Un’thal with Ydor’s clergy and Water Templars but dies.
Lucifer takes the form of the lost Fey emperor and persuades the Fey to launch the North Ride under false prophecy.
Fey forces nearly conquer Avaton, Lydoria and Andor while the true struggle focuses on Kinetika and the Lunar Pyramid.
The Dark Fey Ienelith, daughter of Queen Eneriel and Dezzril, captures the Lunar Pyramid with Lienmar beasts and Giants.
Ienelith and Lucifer alter the pyramid prism through cursed rites and flood all Therrasya with light. Exposed surface demons and undead are instantly destroyed except in the Atoles.
Prince Iandor of Greymon and his companions, manage to free Astarte's soul within the Coil Region of the Nightmare Plane.
Iandor, Eolon, Gildar, Erenak and Numanthia restore the Mirror of Truth and reveal Lucifer’s true form during the siege of Andor City.
Ienelith’s attack damages the Dragolith prison, releasing the imprisoned dragons Tharzul and Seraphel; Seraphel dies helping gnomes against Wyverns.
Light finally breaks as the prism goes dim.
Spire 13
Famine and old powers stir in the present age. The War of Dreams begins, and the darkness the chronicle long feared returns.
Iandor is crowned but after a full year of continuous light and Fey war devastation, crops fail throughout Therrasya. Nobles conspire against King Iandor.
Following the end of the Feyan invasion, Eolon breaks from his group of heroes and begins wandering Therasya as a loremaster in search of forgotten truths, ruins, battles, and living memory.
Helmeyr Santon, Fynn and companions expose the conspiracy and defeat Weymar Grace at Cele’sta, ending the betrayal of Iandor.
Daari Toth refuses to surrender wartime authority; arcane schools and non-mages clash in bloody conflict.
Tharzul, disguised as Avrax, The Ancient, consumes Grimoires; Evocation and then Conjuration disappear from the world.
A mysterious castle appears at the mountain border; the heroes free Agos, Eternal of Magic, to forge weapons capable of harming Tharzul.
The Grimoire holders gather as bait; Tharzul attacks with fiery rain and is defeated by a group of heroes with support from the Grimoire Masters.
Graazt is released by Morgenydon’s twin generals from his prison. Most of the demonic forces are extinct on the surface. Graazt's appearance destabilizes any remaining demonic power.
The Iron Caravan and the Elemendia's allied forces faced the armies of Dagon and drive them back into the sea.
Asmodeus devises a plan to end Graazt once and for all. He lures him to Zargovia's subterranean entrance to Evernight, sacrificing artifacts, Zargovians, Devil Counts and using the grimoire of necromancy as the ultimate bait.
An ancient site is uncovered below the capital ziggurat. Its secrets can reveal the next darkness. Demons rush underground to control it. Transmuters summon a Kinetikan delegation, including Eodon of Oemon to reveal the artifact's properties.
Demonic hordes invade underground Elemendia and manage to seize the relic. It is destroyed before the Daari can verify its prophecy.
Graazt falls from the combined forces of Zargovians and Devils. The Hounds' role is instrumental in luring the dark Demon Lord to his end. Demonic forces suffer ultimate defeat beneath Zargovia, most of the horde perishes as Devils hunt them down in Evernight.
Gravediggers uncover the location of Lucifer's remains and enter his desert tomb. They awaken the fallen angel, but in his place arises Phosiel, the Redeemed. Ethel Nalfariom, an ex-priestess of light becomes his first champion regaining her faith.
Barrowfen demon slayers form a group and battle the demonic plans of Morgenydon, who tries to discover the lost diadem of Ramanthus.
Failed apprentices begin using liquid-metal tattoos to store fragments of lost magic. The Inkbound arise as a new menace against the Daari.
Barrowfen heroes awaken Aspiel. They cross the swamps chasing the diadem location and studying the Dream and Nightmare planes under Onyx, a mystical creature.
Morgenydon moves through dreams, nightmares, forgotten fears, and the power of controlling dreamers to attack mortal reality indirectly.
Fourth darkness falls from Therril's shadow enveloping the south of Therasya. Nations flee to Thergen cities, underground caverns and seal themselves away awaiting light.
The present age.
Here the chronicle ends — and your story begins, in the shadow of the War of Dreams.